Light Azumarill [Holo] 13 / 105 Neo Destiny
Advanced
Hobby
LOW
$43.41
FAIR
$56.33
HIGH
$69.25
LOW
$254.47
FAIR
$254.47
HIGH
$254.47
LOW
$34.69
FAIR
$39.18
HIGH
$43.67
LOW
$27.00
FAIR
$27.00
HIGH
$27.00
LOW
$16.50
FAIR
$16.50
HIGH
$16.50
LOW
$14.77
FAIR
$14.77
HIGH
$14.77
LOW
$8.50
FAIR
$8.50
HIGH
$8.50
Raw
$56.33
PSA10
$254.47
PSA9
$39.18
PSA8
$27.00
PSA7
$16.50
PSA6
$14.77
PSA1
$8.50
Raw
$56.33
PSA10
$254.47
PSA9
$39.18
PSA8
$27.00
PSA7
$16.50
PSA6
$14.77
PSA1
$8.50
Ungraded:
Typical card from your collection PSA
PSA Graded:
Professionally evaluated
Population Information
Total Population
813
PSA 10 Ratio
5.90%
Grading Difficulty
Extremely Difficult
Grade | Population | % of Total |
---|---|---|
|
Historical Data
7D
1M
6M
1Y
3Y
All
7D
1M
6M
1Y
3Y
All
7D
1M
6M
1Y
3Y
All
Transaction History
Card Details
Type
Pokémon
Form
Stage 1
Typings
Water
HP
80
Weakness
×2
Retreat
×1
Release Date
2002-02-28
Artist
Yuka Morii
Bubble : 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Bubble Jump : 30
If you have any Benched Pokémon, flip a coin. If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokémon. Then return Light Azumarill and all cards attached to it to your hand.
It curls up its long ears when swimming to prevent water from entering them.